Showing posts with label access. Show all posts
Showing posts with label access. Show all posts

Wednesday, November 4, 2020

Eye-gaze Games

Hey Tek-ninjas! Recently, a SLP reached out to me asking for recommendations for eye-gaze games for one of her client's that is new to eye-gaze, and very motorically involved. What she and you understand is the inherent value in "games" for skill building. They are NOT just a distraction or entertainment, but crucial for developing cause & effect understanding, accuracy, precision, and ultimately - stamina for our eye-gaze users. 

In years past the Tobii Dynavox i12 and i15 came with a 30-day trial of Sensory Guru games, but once expired, they were not inexpensive to purchase. Now, the i13 and the i16 come with pre-loaded games called Magic Eye FX, still made by Sensory Guru. Purchased devices have 8 licensed games that do not expire. Magic Eye FX creator, Lee Blevins has indicated that he hopes to integrate a "store" into the software, where owners of a device will be able to pick and choose further games to buy out of pocket. In general, these games are really excellent, though for some users, may not hold interest indefinitely. Nonetheless, I really appreciate their scaffolded therapeutic value. 
Another great source for "eye-gaze games" is the newly integrated Boardmaker Player into Snap Core First. There are some Access games built into there too. And if you have a Boardmaker online account you can sync any activities into the player on the client’s device.


On the Tobii Dynavox web-page they’ve done a pretty nice job of collecting several eye gaze games – many, but not all are free. These should be playable by any eye-gaze device that can navigate the web. 

Finally, I’ve yet to really dig into this resource yet, but Steam is an online platform that has lots of video games available, with a decent free library, and many with eye gaze…. Not sure how many require other input sources, but many will need multiple switches, so not appropriate for a lot of our clients. If I find more viable here, I’ll blog about it. These should also be playable by any eye-gaze device that can navigate the web. 

I'm sure other vendors offer eye-gaze games with therapuetic value, but I'm not aware of them at this point in my career. If anyone knows of some, please add them to the comment section, and add if they are usable by any eye-gaze user, or device specific if you can. 

Happy therapy!

Monday, April 27, 2020

Occupational Therapists and AAC

Hey Tek-ninjas! So this post goes out to my fellow Occupational Therapists. It's a call to action.

As a Solutions Consultant, for the last two years I've had the pleasure to work with so many different OTs, in almost every work environment. OTs are doing some really amazing work, and y'all make me proud to be an OT. However, I've also been surprised by the number of AAC interventions happening in schools and clinics where an OT is not consulted or involved.

Obviously, the system is geared to make AAC the domain of Speech Therapists. I am not suggesting this should be different. SLPs are experts in language pathology. Language is their wheel-house. And the medical insurance model recognizes that fact, making them the gate keepers of funding.
However, I so often see SLPs trying to navigate complicated access issues where an OT presence would be helpful. These access issues include visual processing issues, positioning issues, organization issues, mounting issues, as well as interface issues.

No shade for my SLP friends, but I don't think these areas are typically a part of their training. But they are a part of our training. We are trained in Activity Analysis. Those issues are in our wheelhouse. And if an "end-user" cannot access their AAC device, it becomes irrelevant how good the communication system is.

Functional language is often intrinsic to maximizing occupational performance. It impacts so many of our domains, and when it works, our clients have better outcomes. Conversely, when functional language is missing, our clients have decreased occupational performance.

When OTs and SLPs work collaboratively to support our client's use of AAC interventions the outcomes enrich both speech and occupational therapy, with gains in all occupational performance domains. Everyone wins.


For those of you looking for some direction I encourage you to take a look at the HAAT model offered by Cook and Hussey. It dovetails nicely with so many of our Occupational Performance models that I suspect it would be a good guide post for any clinician. I found this article to be interesting, and it does a great job connecting HAAT and Occupational Therapy. Discerning learners will note that the book this article is from is Turkish. I posted it due to it's broad overview, it's relatively recentness, and that it's NOT behind a pay-wall.

Finally, if you are an Occupational Therapist, and you have a client on your caseload who has AAC, I encourage you to reach out to your SLP colleague and offer to help with access issues. Also, contact the local sales rep, and ask them for training on the hardware and software. You needn't reinvent the wheel. Leverage that resource. Once you learn the basics of the equipment, and pair that training with your clinical reasoning, I believe you will be able to elicit significant occupational performance gains for that client.

Also... wash your hands!

Friday, April 24, 2020

Making Art: Eye-gaze Users

Hey Tek-ninjas! Recently my colleague, Orry Deason shared a post with our co-workers. I'm essentially sharing it word for word - there's not much I could add to improve it. I will add, if the end-user's device is still "locked" as a dedicated device, and they are accessing one of the online platforms noted below, they will need to contact the device vendor to pay the unlock fee. For Tobii Dynavox that fee is $25. Enjoy.

"This comes up every so often so I figured I'd share; art programs that have worked previously with our devices. 

There's no art program with built-in/native eye gaze, but third party programs can be used via Windows Control or Gaze Point, which are included on (Tobii Dynavox) devices. Here are some we have seen work, though the software you should use depends on the age and ability of the user and the complexity desired.

Microsoft Paint 
Microsoft Paint
is included on Tobii Dynavox devices. It is basic and straightforward, and easy to use, but some of the options may be too small for some eye gaze users to hit.


Paint.net

Paint.net (https://www.getpaint.net/ - (Free) is comparable to Microsoft Paint with some additional features. Again, some options may be too small for some users to hit.



Kid Pix 
Kid Pix
(https://www.mackiev.com/kidpix/ - (paid with free trial) is designed for kids, but has a lot of art and animation options. It's also nearly as old as I am. 



Paint Online
Paint Online (https://kidmons.com/game/paint-online/ - (free) is very simple, geared towards younger children, but the large buttons on it may make it easier for eye gaze users. It is web based, though, so some users may need guidance on accessing the website. I'd recommend using the Full Screen button at the bottom right. 

Sketch.io 
Sketch.io
(https://sketch.io/ - free) is also web-based with more features than Paint Online, but has a large drawing area which may be easier for eye gaze users to access. 




SketchUp
SketchUp 
(https://www.sketchup.com/ - free and paid versions) is a program made for 3D art, and is much more complex than the others. (The artist Francis Tsai used this program along with Adobe Photoshop, using a Tobii Dynavox device: https://www.iamag.co/the-iconic-eye-gaze-art-of-francis-tsai/


ArtRage 
Art Rage
(https://www.artrage.com/ - paid) is popular and relatively easy to use--the less expensive/less complex Lite version may be easier for Eye Gaze users, with larger buttons for better accessibility. (The artist Megan Fry uses this program with an I-12! https://www.artrage.com/artrage-artist-feature-megan-fry/

Aseprite 
Aseprite
(https://www.aseprite.org/ - paid with free trial) is geared towards pixel art/sprites and small animations and is easy to access, but has some level of complexity and some of the advanced features may be tough for eye gaze users to hit."
Orry adds that "this list isn't exhaustive, but hopefully it will point you in the right direction!" If you readers have other suggestions please don't hesitate to post in the comments section, and include links! 

Remember, wash your hands!!

Wednesday, February 19, 2020

Tar Heel Gameplay - just ANOTHER great thing from UNC...

Hey Tek-ninjas! I've blogged a few times about the wonderful Tar Heel Reader site, made at my almamater, the bastion of all that's good, UNC - Chapel Hill.

Today I want to share with you a sibling site, Tar Heel Gameplay.

Tar Heel Gameplay, is an online platform which offers a collection of free, easy-to-play, and accessible games, as well as the platform to create your own games.

Each game is speech enabled and may be played using multiple access modalities, including touch screens, 1 to 3 switches, AND eye gaze.

Games are created using videos from the huge collection at YouTube. Users can play their own games or choose from the vast number of pre-made activities.

In the video below I create a simple activity with a Dead & Friends song, and play it using a Tobii Dynavox PCEye Mini and Gaze Point software for access. The music doesn’t come through, as I was also recording my talking.



According to the developers, Tar Heel Gameplay is being developed and tested in the Google Chrome browser, and they caution that it "may work in other modern browsers but save yourself some confusion and try it with Chrome".

These are simple games, and there-in lies the beauty. It is so easy to create a new activity, and with the endless variety of video available on Youtube, likely you can find something to interest everyone!

Tar Heel Gameplay has tremendous therapeutic value as an engaging way to hone switch or eye gaze access. Also, they are just plain fun.

Happy Therapy!

——————————-
Addendum: 02-19-2020: 7:10 pm

Hey Tek-Ninja’s, so this afternoon I received an email regarding the Tar Heel Gameplay site from one of the graduate students working on the site’s development. It read as follows;
“I'm a UNC student working on my honors thesis... I'd like people's feedback on the games we developed last semester so I can include it in my paper”.
When was the last time anyone in the weber-net had a program developer reach out and ask you what you think about their software? So, if you’ve used Tar Heel Gameplay, here is your chance to offer feedback that can potentially make a significant difference. 

I plan on completing the survey, once I’ve had a chance to play these new games.

Thanks!

Wednesday, July 10, 2019

iPad finally has a Mouse!

Hey Tek-ninjas! Did you know Apple has finally introduced a “mouse” interface for the iPad?! It’s not without at least one pitfall, and the curser is a circle, but for your users who would benefit from a mouse interface, it’s worth a look. 


First, (and this is the pitfall imo) you will need to download the beta version of iOS 13. You can find out more here (https://beta.apple.com/sp/betaprogram/) Before you install the software, you should backup your device. This way, if you change your mind, and want to revert back to your older iOS, you can restore your profile.

Once you install the software you will be able to setup a mouse. Start by opening Settings>Accessibility>Touch>Assistive Touch; Toggle On>Pointing Devices>Bluetooth Devices - pair mouse, >Magic Mouse. The video above shows this process step-by-step. I added a right-click function to movie between apps. You may opt to use a different function, as offered in the menu.

Happy Therapy!

Friday, May 17, 2019

WATI: AT Teams check it out!

Hey Tek-ninjas! Back in 2012 I shared a post about WATI (Wisconsin Assistive Technology Initiative. If you don’t recall, or know what WATI is, their mission was/is to assist early intervention agencies, school districts, and their partners to provide assistive technology by making training and technical assistance available through the development of materials related to the provision of assistive technology tools, and services.You can read that post here.

WATI has had a number of changes since I wrote my original post. In 2009 they lost funding, and were shut down. Since then, they rebooted and are now run by a volunteer group of former WATI Consultants.

The new WATI site imo is better than before, and any school district in the process of developing or improving their Assistive Technology team would do well to spend some time exploring the offerings.

Again, all hail WATI!

Wednesday, February 6, 2019

How to install an app on an older iOS platform

Picture icon of Apple mobile device operating system
Hey Tek-Ninjas! Today's blog is a quick iOS app tip which will hopefully be useful for you.

Recently a colleague reached out to me, indicating that she was trying to download the Snap + Core First App on her mini iPad. Her dilemma was that iTunes kept telling her that she needed iOS 10 or later. Her mini iPad runs iOS 9.3.5 and would not install the newer version.

I knew there was a solution, but couldn't remember it.  Consequently, I had to send this tech-question up the ladder to my senior tech guy, my 17 year old son, Ben.

Ben quickly got back to me with the following:

So- the only way Apple will allow you to download an older version is if you already own the app. Once you find it in the “purchased” section of the App Store you can select “download” and it will give you the option to download an older version that is compatible with device

So what do we do if she hasn’t purchased it before? Go on a newer device like an
Picture of icon for Snap Plus Core First icon
Add caption
iPhone or iTunes on a Mac (the latter is preferable) that is associated with her iPad’s Apple ID and can purchase the app. Buy it from there, and then you will find it listed in the “purchased” section of her iPad’s App Store. Then you can download, and receive the “older version” 



In the specific case at hand,  my colleague needed to download the "free" version. Once she logged into her "mytobiidynavox" account within the app she gained full functionality.

I can see this issue presenting with a variety of apps, and so I hope this is useful to you all. Thanks to Ben!

Happy therapy!


ADDENDUM: 
So the clinician who asked for help emailed back to tell me she had to take a few extra steps. She shared the following:

A few extra steps were involved because essentially the newest version of iTunes on Macs does not support connections with iPad. I had to uninstall my current iTunes and re-install an older version in order for the steps from your blog to work. Essentially, the iPad is too old and iTunes is too new.

I hope this is useful for folks!

Thursday, March 15, 2018

Snap+ Core First Gets Even Better!

Hey Tek-Ninjas! It's been a minute. I've been deeply immersed in the Tobii Dynavox world. Learning every day and seeing users that simply blow me away. If you have followed my blog for long, you understand that I've spent my career working with young people. In my new position as an AAC Consultant, I have had the distinct honor of working with many amazing adults who are seeking their voices. I have met people whose proficiency with our eye-gaze system has left me feeling amazed and delighted. The future is bright I tell you.

But today's blog article is a bit about our AAC software, Snap+ Core First. In my opinion one of the most robust pieces of AAC software ever, and phenomenally easy to manage for caregivers and therapists alike. That ease in my mind is the difference between a device sitting on the shelf unused, or a device being customized for the given user and opening a new world.

If you own the software, or even have the free (voiceless) version, be sure to run your updates from the App or Windows store. About a month ago, for no additional cost, we pushed out the English/Spanish version. No cost I say.

And yesterday we pushed out the English/German version. Because the German iteration requires a different symbol set there is an in-app cost of $54.99.

Accessing these different languages is as simple as logging out of your user, and creating a new profile. Be sure to use the pull down menu to see the different language options.

Additions in Snap 1.3 update include:

-Localization for the German market including a Core First DE page set, morphology, prediction, and German Acapela voices

-German Metacom symbols available as an in-app purchase

-A subscription option for Snap is now available on a monthly or annual basis

If you are unfamiliar with the software you can download the voiceless version for free which make a great tool to familiarize yourself, and as an Editor version to work on client's pages without taking their devices from them. Windows 10 version is here.  For your ipad, go here.

Happy therapy! And Hajima!

Thursday, October 19, 2017

Managing your Apps

Hey Tek-Ninjas! Back in September I wrote a blog article about Apple's removal of the App store from iTunes. For some of us, we really want to be able to see the icon of the App.

Well, at the time, I did not think about Apple Configurator, primarily because I use that tool to manage my Volume Purchases. Apple Configurator will work for individual installations similar to the older iTunes. 

Apple Configurator is a free download from the App store. Once downloaded, click on "Account" on the top bar, and log in to your iTunes account. 

Once logged in, you can click on the green plus, than click  on the "Apps" icon.




You will be provided the choice of choosing from the window box that appears, or choose from your mac in the bottom left corner. 

The only disappointment I'm still faced with, is that (to my knowledge) the user is not able to customize the iPad appearance using Apple Configurator. It appears that to create folders and rearrange apps, the user will need to do so directly on the iPad. 

Still, its a nice tool to have, given that iTunes no longer supports Apps. 

Hajimé

Monday, November 21, 2016

AAC Genie Evaluation: eliminating the guess work!

Hey Tel-Ninjas! I have been working with a remarkable app for the past year+, and I want to share it with you.  If you are new to AAC evaluations, or a veteran, this app may really help you understand and document your student's needs.

The AAC Evaluation Genie app is designed for your iPad, and IMHO is more expository than diagnostic. The app won't tell you which device to use/buy, but it will guide you in making an optimum setup for whatever intervention you go with.

The AAC Evaluation Genie sells for $11.99.

There are 14 subtests which can be administered with multiple settings to get to the information you need.


Visual Identification
This activity evaluates the user’s ability to visually track and identify a single icon from 5" to 1" in size.

Visual Discrimination
This activity evaluates the user’s ability to visually track and discriminate a single icon from 5" to 1" in size.

Noun Vocabulary
This activity evaluates the user’s ability to identify common noun vocabulary.

Function Vocabulary
This activity evaluates the user’s ability to identify common noun vocabulary by stated function.

Verb Vocabulary
This activity evaluates the user’s ability to identify common verb (action word) vocabulary.


Category Recognition
This activity evaluates the user’s ability to identify common noun vocabulary by category group inclusion.

Word Association
This activity evaluates the user’s ability to identify a noun by associated feature or function.

Category Inclusion
This activity evaluates the user’s ability to identify common noun vocabulary by category inclusion.

Category Exclusion
This activity evaluates the user’s ability to identify common noun vocabulary by category exclusion.
Data


Pixon Core Vocabulary
This activity evaluates the recognition and identification of common core vocabulary words not easily represented with pictures using Pixon® symbols.

Unity Core Vocabulary
This activity evaluates the identification of common core vocabulary words not easily represented with pictures using Minspeak Unity® symbols.

Unity Icon Patterns
This activity evaluates the identification of vocabulary organized by Minspeak Unity® semantic / linguistic patterns.

Picture Description
This activity evaluates the user’s ability to describe basic pictures using a simulated AAC display.

Word Prediction
This activity evaluates the user’s ability to read text and select a target word from a list of four choices.

Hajimé!

Tuesday, April 26, 2016

Switch Access Continues to Improve!


Hey Tek-Ninjas! I've been wrestling with switch access lately. It is often a source of frustration for me. The promises are big, the reality is often less than!

Of the many switch interfaces I've played with, the one I keep returning to for the most success is the
 Swifty, made by Origin. Swifty uses standard USB Human Interface Device (HID) drivers and works with Windows, Macintosh and Linux computers and many AAC devices.  The Swifty retails for $79.95.

For accessing iPads, Origin has answers as well. They provide the Tapio for newer iPads using a Lightening charging port. With Tapio and an adaptive switch, a single switch user can have complete access to an iPad, an iPhone or an iPod touch, using Apple's Switch Control. The Tapio
retails for $99.95. If you have a 2nd or 3rd generation iPad, Origin still has an answer for you. Purchase the Tapio with Apple 30-pin Dock to USB Camera Adapter and a USB Extender Cable. This bundle sells for $109.95.

Just a Few Switch Choices
Using the Swifty or the Tapio allows you to then also use a myriad of switches depending on your
user's needs. You may decide to go with a jelly bean switch, toggle, or any of the other dozens of switches, mounting them wherever your user has the best consistent volitional movement. I recommend involving your Occupational Therapist or Physical Therapist in determining these locations if possible.

The other bit of switch access that has me excited is the iPad's use of the camera and/or the screen. Using a Tapio in conjunction with the camera, we can set up step scanning, and using a head turn, or tapping the screen (anywhere) of the iPad to select. When you are in accessibility, and choosing your switch, after having chosen "External" for the Tapio, try "Screen" or "Camera". One of those options may prove helpful in unlocking a student's potential.

Hajima!

Wednesday, April 13, 2016

Increasing Your Switch Access Activities a Thousand Fold!

Hey Tek-Ninjas! I am really excited to share with you some new finds (new for me anyway).

The folks at UNC are busy writing code, creating easy, free switch accessible, online software.

For example, they have a terrific site called Accessible Youtube. Accessible Youtube does require that someone can type the initial search.  Once the search is typed in, navigating the controls is relatively intuitive

When I stumbled on Accessible Youtube, it was exciting, but not quite what I was searching for.  I was looking for the ability to embed Youtube videos into some "magical" interface that would work like the old latch timer, so a student would hit the switch, get some video, and then it would stop, thereby motivating the student to hit the switch again. Yes, we are working on early "Cause & Effect" switch access.

So, I emailed the help link on Accessible Youtube, and very quickly got a response from Gary Bishop.  Gary is a Professor of Computer Science here at UNC-Chapel HIll.  Gary and his students create software to enable folks with disabilities participate fully in education, literacy, and play. He and his students may be my new heroes.

Gary sent me a link to that "magical" interface I'd been seeking: Tar Heel Gameplay (THG) It was as though the programmer made a project just for me! 


Customizable Switch Prompt
On the surface THG seems simple, which is evidence of good design. But there is so much going on here. The teacher/therapist/parent can make a one-off activity, grading the amount of support dependent on what the user will benefit from; single switch, cause & effect, to multiple choice responses with many different outcomes (play, start over, rewind, etc). In addition, if the caregiver wants to utilize the service more than once, they can create an account (free) and save their "games".

Please take a look at this site, and be sure to share with your friends!

Hajima1